I have produced some VR content with ambisonic 1st order audio. This audio format is the one supported by the quest2 and my audio is correctly spatialized when I play my files with the Oculus file player.
But when I play those files in the Play'A the audio isn't spatialized and no head tracking happens for audio.
I'm looking for a confirmation of what audio specs/format is supported/recomanded to be used with Play'A.
Thanks in advance.
I have the same question. Does the Play'a app support ambisonic audio. It seems like it doesn't. Thanks.
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